Scarface pc game patches




















EXE file with the one from the File Archive. Game or Patch Questions? Visit FileForums. Magazines Banners. Scarface The World is Yours. Scarface: The World is Yours. According to the modder, this project aims to remaster the entire game. There is currently an early version you can download and try from here.

He is a PC gaming fan and highly supports the modding and indie communities. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the bit consoles, and considers SNES to be one of the best consoles. It works! If the game used this flag, but also expected the buffer to retain its old contents, then the flag was misused.

What about PIX and dgVoodoo? The latter is a wrapper, so I can imagine it not emulating the behaviour of the discard flag. I could technically finish here, as the most important issue has been fixed, and the game is playable. However, something was still off…. I have a iK and GTX , mind you. It is like this on every game launch. Now we're talking. On top of that, I also identified the game was creating the D3D device with a multithreaded flag — which is said to degrade performance, and was absolutely unneeded for the game.

Another performance gain! I also observed the same when debugging the game on a virtual machine, sometimes having the game pause for seconds at a time!

I checked it in a debugger, and much to my surprise, during those hitches the game spent a lot of time… releasing buffers! I fired up PIX and immediately noticed how happy the game is to create new buffers and thus unload old buffers when driving around:. Load it all. This is really unhealthy. Luckily, the game has only two types of vertex buffers static buffers in a managed pool, dynamic buffers in a default pool , and one type of index buffer, which makes the buffer cache relatively simple to implement.

It looks like this game might really need it.



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